E-sports betting: you can bet even at home

E-sports betting

A new online e-sports betting product was developed and presented by Szerencsejáték zrt. In the land-based Tippmix and Tippmixpro online betting systems, the most popular 11 traditional e-sports games can be bet on with 81 markets, and in the case of simulator-type championships, three more sports can be bet on with many markets.

According to the announcement of Szerencsejáték Zrt., the introduction of e-sports betting is a response to the challenges caused by the coronavirus epidemic, and the lottery company is also planning to introduce several new products. In our opinion, the EU resolution, which judged th gambling regulation and its strong restrictions, to be incompatible with the Community rules, also plays a significant role in this.

Within the framework of e-sports betting, many international game types are available, such as, among the multiplayer online battle arena games (MOBA), League of Legends (LOL), Dota 2, Arena of Valor and King of Glory (the latter two are mobile games), the internal first-person shooters include Counter Strike: Global Offensive (CS:GO), Rainbow Six Siege, Call of Duty and Overwatch, and real-time strategy games Starcraft. Among the e-sports card games, Hearthstone was introduced, which is also part of the offer, as well as Rocket League, which cannot be classified in any category. In addition, FIFA20, NBA2K and NHL2K are among the simulator-type e-sports. A live stream is also provided for the majority of e-sport matches on the Tippmixpro website.

E-sports betting

The betting mechanism of e-sports is the same as the current Tippmix and Tippmixpro sports matches, so joint betting is also ensured for our players. You can bet on a video game match within an organized league in the same way as you can bet on a Champions League football match.

E-sports betting is now one of the most popular and dynamically expanding segments of the global betting market. During the period during the Covid-19 epidemic, at the same time as the supply of live sports events narrowed, based on international surveys, the turnover of e-sports betting increased tenfold in the first 6 weeks on the largest international sports betting sites. The viral era completed the popularity of traditional e-sports, and there was an unexpected explosion of simulator-type games.

Since League of Legends, Dota 2 and CS:GO make up the majority of international e-sports betting traffic, accordingly, Szerencsejáték Zrt. offers these three games with the most betting markets, as well as these e-sports in the case of games, in addition to pre-match betting, live betting is also available, and the betting experience is completed by live streams that can be followed on the Tippmixpro website. Virtual football, i.e. FIFA, can also be bet live, as can basketball and ice hockey among the simulator-type games.

The e-sport segment is growing year by year, in 2020 the base of the e-sport community increased to 540,000 people. Currently, 61% of the adult population, a total of about 3.8 million people, play video games, and by 2020, the number of players who play e-sports games, are competitors themselves, or have already participated in offline e-sports will have increased to 540,000 event. (Source: eNET, Esport1, Esportmilla e-sport research June 2020).

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